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aoisakana - blog owner

Monday, February 24, 2003
--- Character Personalities and Abilities ---
   Okay, now you've got your character. Great, woot! ^^ First, a few things to consider when you're playing them.

   like 'Ric said, you need to keep in mind how the character acts, speaks, thinks, their personality, their quirks, strengths and weaknesses. You need to be consistent with your character; if you wrote your character to be cool and aloof, then don't have them buddy buddying up with a complete stranger. Find some other way for your character to get to know another person. Also keep in mind, if you are using prewritten rules, what the book has described for the type of character you've chosen to take on. For example: if you play a pooka, 99.9% of the time, whatever comes out of its mouth will be lies, half truths or anything else that would obscure what the pooka is trying to say.

   Again, if this is a lot to remember, especially if you are just starting out, write it down somewhere and you can refer to it when you find yourself slipping.

   I know some of you might be asking 'what about character evolution?' There's nothing stopping you from evolving your character as you play. However, change doesn't always happen in an instant. It's hardly possible that a once powerless creature would, suddenly, the next day achieve super abilities that would allow them to do this or that. Like in real life, you cannot learn to play the piano beautifully without first going through a least a few years of practice. You would need to play your character practicing and attempting to gain this new ability you want before you can actually call it your own. And I'm not saying practice for a few days either.

   'And what about dormant abilities?' you might ask. Sure, they'll appear, seemingly, out of nowhere; that doesn't simply mean that they've already mastered it. Dormant abilities means they haven't been used either ever or for a while; this means that if your character has learned to use the abilities at one time, they should be rusty when it appears again. Of course, this doesn't mean you have to start from the bottom rung again; your character might just have to do a bit of tweaking and fine tuning to regain their skills completely. It's like playing a sport - you learn and you become great at it but then you don't play for several years and when you finally do try again, you aren't as good as you used to be.

   The main thing here is to keep things realistic; don't try to do things too fast or too much at once, like you wouldn't in real life.
aoisakana 18:11